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SuperSlop - PreDevlog
This is another idea I’ve been going back and forth on for a while. SuperSlop is a 2D bullet hell game heavily inspired by Vampire Survivors. Realistically, it leans pretty close to being a VS-style clone - with a few changes and a superhero theme layered on top. This would likely be built in Unity as that’s what I’m most comfortable with, but I’m also open to trying other engines if it feels like a good opportunity to learn. You play as a wannabe superhero - a low-level vigi

Victoria Pengelly
Jun 42 min read
Welcome Zome - PreDevlog
This "Devlog" is essentially just a project pitch as I don't think I'm quite capable of putting the game together yet, but the idea is there. Welcome Zome is a zombie survival game without the horror focus. The idea is to keep the survival and base-building aspects, but present them in a more relaxed, “cozy” way. I’ve always enjoyed games like Project Zomboid, 7 Days to Die, and DayZ. I love the survival systems and base building, and often times I wish there was more emphas

Victoria Pengelly
Jun 43 min read
Spoons (Remake) - PreDevlog
Spoons is one of the first projects I ever really worked on (solo or otherwise). It has a special place in my heart, and I’m still incredibly proud of what it is. That said, I’ve learned a lot since then, and a remake has been on my mind for a while now. The original game is kind of my baby, but I think she could use a little TLC. For anyone unfamiliar, Spoons is a short point-and-click game that explores a day in the life of someone living with a chronic illness - specifical

Victoria Pengelly
Jun 43 min read
Tea for Monsters - Devlog 1
Starting the devlogs a little late into the process - but it's better than never. Tea for Monsters is a simple simulation game where you make tea for monsters based on their orders. At the moment, it's pretty simple: one monster walks in, makes an order (a cup color, up to two drink bases, up to five add-ins, then dairy and sweetener options), the drink gets made and placed on the order mat, then the monster leaves and the cycle repeats. My mindset throughout this project so

Victoria Pengelly
Jun 42 min read
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